Gumballs!

I made this simple image a while ago, and forgot to post it. It’s gumballs!
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Teapot Light Room

Final render of Teapot Light Room

A quick test I did in Indigo Render. I wanted to test how Indigo handles interior renders. I rendered pretty fast and the result turned out really nice. I used an exit portal so that it renders more efficiently and faster. Everything was setup in Blender 2.63 and then exported to Indigo. The texture for the wall was from CG Textures… I think (I can’t remember).

Billiards

Some Billiards I made for BlenderGuru’s Photorealism Contest. Created in Blender 2.62, the textures were made in Gimp 2.8. I used HDRI lighting in Cycles to make the overall feel of it more realistic. Some post-processing was done in the compositor.

Update: This picture got used for the BlenderNation header! BlenderNation is like the place to go for Blender news and stuff like that. So, that means a lot of Blender artists go there, which means a lot of Blender artists will see it. It was so crazy when I saw it there!

Screenshot of “Billiards” on BlenderNation