Light Groups in Cycles

Recently, I found myself wanting more control over how the lighting of my renders look in Cycles so I found a way to use light layers in the compositor. Continue reading


Ribbon Stuff

I haven’t made anything in a while, so I decided to quickly create something in Photoshop CS6. I kind of made this grungy picture with stripes across it, or ribbons. There really was no purpose to this picture but I thought it would look cool, so I went for it. The end result and the colors turned out pretty nice I think. Continue reading

Crushing Metal Using Soft Bodies In Blender

I just recently watched this tutorial by GreyscaleGorilla on how to smash a van by using ¬†“Plastic Deformation” in Cinema 4D. I thought it was a really cool and interesting way to do that, but since I don’t have Cinema 4D, I decided to try to see if I could achieve the same effect with Blender. It was actually pretty simple, a lot of the things were pretty similar. And since it’s so easy and so cool, I thought I’d share it and make a small tutorial.¬†Also, for this tutorial, I kind of assume that you know the basics of Blender.

This is the result we want to get at the end of this tutorial:

Alright, let’s get started… Continue reading