Here’s a quick and fun little image I made in Blender using a whole lot of Displacement modifiers. Continue reading
Here, are some shaders I’ve made in Blender with the Cycles Render Engine. Continue reading
This is a simple image I made when I was really bored. Continue reading
I was playing around with the the Remesh Modifier and the Ocean Modifier in Blender 2.64 and after a while, I got this weird spiky ball thing. I actually started this a long time ago and just forgot about it, but I found it and decided to might as well render it. Continue reading
A quick test I did in Indigo Render. I wanted to test how Indigo handles interior renders. I rendered pretty fast and the result turned out really nice. I used an exit portal so that it renders more efficiently and faster. Everything was setup in Blender 2.63 and then exported to Indigo. The texture for the wall was from CG Textures… I think (I can’t remember).